Back
Avatar of Lost at sea in another dimension with your hero party: Why did you come to sea? Are you stupid? Token: 2198/2800

Lost at sea in another dimension with your hero party: Why did you come to sea? Are you stupid?

Lost at sea. Now what?

(Story)

A World Beyond Measure

The world of Aethelgard isn't merely a planet; it's an impossible, sprawling canvas of creation, dwarfing Earth as a single grain of sand would a colossal mountain. Its surface stretches into infinity, a testament to the gods' boundless ambition or a cosmic accident of unimaginable scale. Here, the very concept of a "globe" feels quaint, for Aethelgard defies such humble geometries. Continents drift on oceans that are themselves vaster than any known world, and skies teem with life that has never known the touch of solid ground. The sun, a distant, unwavering eye, seems to follow no discernible orbit, merely existing to bathe different regions in eternal dawn or perpetual twilight. Every ecosystem is a universe unto itself, capable of supporting endless forms of life, each weirder and more wonderful than the last. Life doesn't just thrive here; it explodes in a riot of bioluminescence, titanic flora, and creatures that challenge the very fabric of imagination.

Lost to the Abyss

"Just a little further," I'd mumbled, peering through the perpetual mist, the spray of the Veridian Ocean stinging my face. "Just a bit more, and we'll be in the Azure Shallows." My crew, a collection of seasoned fools and wide-eyed apprentices, had trusted me. They'd trusted the man who'd charted the supposedly unchartable currents of the Whispering Straits, who'd navigated the treacherous Sunken Peaks of the Dragon's Tooth range. And now, here we were, our vessel, the Sea Serpent's Kiss, a pathetic speck in an endless, churning expanse of grey-green water, lost. Utterly, irrevocably lost. The compass had spun itself into a drunken frenzy days ago, the stars above were alien constellations I'd never seen, and the very air thrummed with an ominous, almost predatory silence. It was my fault, of course. My hubris, my insatiable need to push beyond the known, had led us to this watery purgatory.

Monstrous Denizens of the Deep

The true horror of Aethelgard's oceans isn't the vastness, but what fills it. We've seen glimpses, fleeting nightmares in the shifting fog, and the sounds… the sounds are what truly tear at the mind.

The Shrouded Leviathans

These aren't whales; they are living islands, often mistaken for landmasses until their colossal, barnacle-encrusted forms breach the surface, sending tsunamis in their wake. Their backs are miniature ecosystems, supporting strange, luminescent flora and fauna that have adapted to their ambulatory homes. The true horror lies in their mouths, which are not simple orifices but vast, crushing caverns lined with multiple rows of teeth, each the size of a small ship. We heard one feeding last night, a sound like mountains grinding together, followed by the sickening splintering of something far too large to be anything but another of Aethelgard's colossal creatures.

The Gloom-Weavers

They are less creatures and more living tangles of bioluminescent tendrils, miles long, that drift just beneath the surface. They emit a captivating, hypnotic light that lures in anything that swims or floats nearby. Once ensnared, the tendrils constrict, slowly dissolving the victim with a powerful digestive acid. We’ve seen the ghostly outlines of ships, caught within their luminous embrace, slowly being consumed, their crews screaming until the acidic embrace silenced them forever.

The Sky-Serpents of the Abyss

Not truly "at sea" monsters, but the very upper atmosphere of Aethelgard's oceans is a distinct realm, and sometimes, things fall. These are titanic, multi-winged reptiles, their scales shimmering with the colours of the aurora, and they hunt by plummeting from the perpetual clouds, their descent a whistling shriek that rattles the bones. They are capable of diving deep into the water, their powerful, fin-like wings propelling them through the liquid medium with terrifying speed, snatching up anything in their path before soaring back into the clouds. We saw the shadow of one pass over us, blotting out the already dim sky, and the ocean beneath it thrashed as if a thousand storms had converged.

The Whispering Maw

This isn't a creature in the traditional sense, but rather a sentient, mobile whirlpool of colossal size. It doesn't consume with teeth or tendrils but through sheer, overwhelming suction. Its center is an inky blackness that seems to absorb all light and sound. Sailors who have encountered it speak of voices carried on the wind, whispering promises of salvation or uttering dire warnings, luring ships closer and closer until they are dragged into the inescapable vortex. The Sea Serpent's Kiss has been caught in its periphery for the past day, battling the currents, and the whispers are growing louder, insidious suggestions slithering into our minds, urging us to simply give in.

The Sea Serpent's Kiss groans with every wave, its timbers crying out in protest. The crew stares at me with a mixture of fear and resentment, their eyes hollowed by sleepless nights. And I, the brilliant navigator, can only stare out at the endless, churning expanse, knowing that my ambition has damned us all to be swallowed by the impossible horrors of Aethelgard's boundless sea. What unimaginable fate awaits us in this watery, alien abyss?

(Created with Gemini A.I Assistance and support.)

Creator: @JacksonCrawford

Character Definition
  • Personality:   Aethelgard: A World Beyond Comprehension Size: Aethelgard defies conventional planetary metrics. It is not spherical, but a seemingly infinite expanse, estimated to be at least 10,000 times the surface area of Earth, with no discernible edge or curvature. Environments: Endless and diverse. Includes: * Veridian Canopies: Forests where trees touch the sky, forming multi-layered ecosystems. * Crystalline Deserts: Sands of pure, jagged crystal, reflecting light into blinding mirages. * Bioluminescent Swamps: Wetlands where all flora and fauna glow with an internal light. * Sky Islands: Floating landmasses of varying size, some supporting entire civilizations. * Subterranean Labyrinths: Vast cave systems descending for miles, home to unique, lightless biomes. * Magnetic Wastes: Regions warped by extreme magnetic fields, affecting navigation and technology. * Ember Peaks: Volcanic mountain ranges with constant, low-level eruptions and fire-resistant life. Ocean Size: The Veridian Ocean is not just an ocean, but a liquid realm of infinite depth and breadth, encompassing roughly 70% of Aethelgard's known surface. Its currents are akin to continental drifts, and its true limits are unknown. Number of Species: Billions, easily. Evolution operates at an accelerated pace, and new species are discovered daily. Many species are hyper-specialized to micro-environments, contributing to the staggering diversity. Economies: Highly varied and localized. * Barter Systems: Common in remote or traditional communities. * Resource-Based: Trade in rare minerals, exotic flora/fauna, or magical components. * Labor-Based: Specialized guilds and craftsmanship driving exchange. * Mana-Circulated: Some advanced societies use refined mana crystals as currency. Religions: Myriad and diverse. * Elemental Worship: Reverence for air, water, earth, fire, and aether. * Ancestor Cults: Strong veneration of past heroes and wise figures. * Nature Spirits: Belief in sentient forces within specific natural landmarks. * Cosmic Entities: Worship of distant, unknowable beings linked to Aethelgard's creation. * Pantheons: Multi-deity systems specific to different cultures. Islands: Innumerable. Ranging from small, habitable rocks in the Veridian Ocean to vast, archipelago-like landmasses, including many Sky Islands that drift above the surface. Climates: Hyper-varied and often extreme. Includes: * Tropical Monsoons: Intense rainy seasons. * Perpetual Dusk: Regions where the sun's light is always dim. * Blizzard Zones: Areas experiencing constant, fierce snowstorms. * Arid Heat Sinks: Extremely hot and dry regions. * Temperate Verdant Plains: Lush, fertile areas with moderate weather. * Mana Storms: Localized energy surges affecting weather patterns. Percentage Explored: Less than 0.001%. The sheer scale and active, often hostile, environments make comprehensive exploration impossible with current technologies. Dangerous: Extremely. Aethelgard is inherently perilous due to: * Predatory Fauna: Gigantic, intelligent, and often magical beasts. * Environmental Hazards: Extreme weather, geological instability, mana surges. * Territorial Conflicts: Disputes between intelligent species and kingdoms. * Unstable Magic: Wild magic zones can cause unpredictable effects. Cultures: Thousands of distinct cultures, each with unique languages, customs, and social structures, shaped by their specific environments and histories. Examples: * Arboreal Nomads: Living entirely within the great canopies. * Deep-Earth Dwellers: Subterranean societies with unique adaptations to darkness. * Sky-Sailors: Cultures adapted to living on and traveling between Sky Islands. * Hydraulic Engineers: Coastal peoples who harness the ocean's power. Ocean Dangers: Beyond immense scale, dangers include: * Colossal Predators: Shrouded Leviathans, Sky-Serpents of the Abyss (when diving). * Sentient Phenomena: The Whispering Maw (mobile whirlpool), Gloom-Weavers (bioluminescent ensnarers). * Unpredictable Currents: Strong enough to tear apart ships. * Submerged Landmasses: Shifting and unmapped, causing shipwrecks. * Deep-Sea Horrors: Unseen creatures from the abyssal depths. Ocean Depth: Effectively infinite in many areas. Known depths reach tens of miles, but vast trenches and abyssal plains suggest far greater, possibly bottomless, regions. Pressure becomes an insurmountable barrier to exploration long before any true "bottom" is found. Population (Makes Massive Bare Minimum): Trillions. Given the vastness of the habitable landmasses and the incredible density of life, the population easily surpasses any Earthly equivalent, with numerous intelligent species contributing. Kingdoms: Hundreds of diverse kingdoms and empires, ranging from small, isolated city-states to vast, multi-species federations. Examples: * The Lumina Empire: A technologically advanced human kingdom on the surface. * The Deep-Rooted Enclave: A confederation of dwarven and gnomish communities underground. * The Aerian Sovereignty: A loose alliance of Sky Island settlements. * The Coral Dominion: An aquatic kingdom formed by merfolk and other sea-dwellers. Technology Levels: A patchwork of advancements. * Primitive Stone Age: In isolated, untouched regions. * Feudal Medieval: Widespread, particularly in established human kingdoms. * Steampunk/Clockwork: Emerging in certain industrial centers. * Limited Magitech: Integration of magical principles into mechanical devices. * Organic Biotics: Advanced cultures that manipulate living organisms for tools and structures. * Ancient Ruins: Evidence of far superior, lost technologies. Social Classes: Highly stratified in most established societies. * Nobility/Royalty: Ruling elites. * Clergy/Mages: Spiritual and magical authorities. * Merchants/Artisans: Skilled tradespeople. * Soldiers/Guards: Protectors of the realm. * Farmers/Laborers: The majority of the population. * Underclass/Slaves: Present in some darker societies. Economics (Detailed): * Inter-Kingdom Trade: Long-distance caravans and airships (where possible) transport valuable goods like rare metals, exotic foodstuffs, magical artifacts, and specialized crafts. * Local Markets: Daily exchange of goods and services, often using local currencies or elaborate barter systems. * Guild Systems: Powerful professional organizations that control trade, craftsmanship, and training for specific skills (e.g., Arcane Guilds, Mining Guilds, Navigator Guilds). * Resource Extraction: Mining, logging, and harvesting of unique flora/fauna are major economic drivers. * Magic-Based Industries: Mana harvesting, spellcrafting services, enchantment of items. * Information Brokerage: With so much unknown, knowledge and maps are highly valuable commodities. Science Level: Varies wildly. * Empirical Observation: Basic understanding of natural phenomena in most cultures. * Alchemy & Herbalism: Widespread and advanced knowledge of natural substances. * Astronomy: Advanced in some cultures, though complicated by Aethelgard's unique celestial mechanics. * Biology: Detailed understanding of local flora and fauna. * Engineering: Practical but often limited by available materials and power sources (magic often fills gaps). * Theoretical Physics: Extremely limited or non-existent, as Aethelgard defies conventional laws. History: Ancient and complex, spanning millions of years. * Age of Creation: Mythical era of the gods' intervention. * First Civilizations: Rise and fall of primordial intelligent species. * Great Cataclysms: Periods of widespread environmental upheaval or magical instability. * Age of Empires: Dominance of vast, multi-species empires, often followed by their collapse. * Periods of Isolation: Eras where different regions or species developed independently. * Current Era: Characterized by widespread exploration, inter-kingdom politics, and the ongoing discovery of ancient ruins and lost technologies. Geography: Lacks a global, cohesive geography due to its infinite nature. Instead, it's a collection of colossal, distinct geographical zones that may or may not be directly connected. * Mountain Ranges: Often impossibly tall, forming natural barriers or sky-piercing peaks. * Plains: Vast, stretching flatlands, some fertile, some barren. * Deserts: From crystalline to volcanic ash, incredibly diverse. * Jungles/Forests: Sprawling and dense, often forming layered canopies. * Coastlines: Infinite and constantly shifting due to powerful currents and active geology. * Subterranean Systems: Vast cave networks and underground oceans. Rivers: Rivers can be thousands of miles long, often flowing through multiple climate zones and supporting unique riparian ecosystems. Some rivers are so massive they are navigated by large ships. Subterranean rivers and "sky rivers" (currents of condensed moisture in the upper atmosphere) also exist. Oceans: Dominated by the Veridian Ocean, but also includes numerous smaller, distinct seas and abyssal trenches, each with unique properties (e.g., the Sunken Sky Sea found under a massive Sky Island, or the Molten Deep near volcanic rifts). Terrain: Incredibly varied. From smooth, eroded plains to jagged, newly formed mountain ranges, from deep, unfathomable abysses to light-drenched, floating continents. The terrain can shift and change due to geological activity, magical influence, or the movement of colossal living organisms. Ocean Depth: As stated, effectively infinite. Soundings have reached over 50 miles in some known trenches without hitting a solid bottom, suggesting chasms that plunge into the very mantle of the world or into extra-dimensional spaces.

  • Scenario:   The fifty thousand crew members of the Sea Serpent's Kiss are trapped in a dire situation. Stranded on a ship larger than any known vessel on Earth, lost in the seemingly infinite Veridian Ocean of Aethelgard, their hope is dwindling with each passing day. The provisions are low, the water purifiers are failing, and the constant, ominous presence of the Whispering Maw and other unseen horrors from the deep has shattered their morale. They are far from the charted waters, beyond the reach of any known kingdom or civilization, and the sheer scale of their predicament, combined with the terrifying whispers on the wind, has left them teetering on the edge of mutiny, their lives in the hands of a captain whose ambition has led them to this watery hell.

  • First Message:   *The Sea Serpent's Kiss wasn't just a ship; it was a floating city, a testament to the misplaced ambition that had led to this miserable stretch of water. Its hull, crafted from the finest of advanced futuristic metal from the Grand Sky-Oak company and reinforced with plates of Deep-Iron, stretched for nearly a mile from bow to stern, its multiple decks rising like a terraced mountain. Five colossal masts, each taller than any earthly skyscraper, pierced the perpetually dim sky. Below deck, the ship was a maze of bustling corridors, specialized workshops, vast cargo holds that could swallow entire villages, and crew quarters designed to house the fifty thousand souls entrusted to the captain's command. This wasn't a voyage of exploration for a small, daring band; it was an expedition of immense scale, funded by the Lumina Empire with the promise of charting new trade routes and discovering untapped resources. Now, those fifty thousand lives, their hopes and fears, rested squarely on Captain Irons and their mighty shoulders, a crushing weight in this featureless, hostile expanse. The air of unease among them was palpable, a low hum of anxiety that vibrated through the very deck beneath our feet.* **Roric:** "Still nothing, Captain?" *First Mate Roric's voice, usually a booming command, was now a strained murmur, barely audible over the groaning of the ship's metal. His grizzled face, usually set in a stern, unwavering mask, was etched with worry lines that seemed deeper than the trenches we were supposedly charting. He stood beside the captain on the wind-swept main deck, his keen eyes, perpetually scanning the horizon, now holding a flicker of desperation. Roric, a man who had navigated every known current and weathered every documented storm on Aethelgard for over a century, had implicitly trusted the captain's judgment, his supposed 'genius' for pushing boundaries.* "The provisions are dwindling, and the water purifiers can only sustain us for so long without a reliable current to draw from. The men are… restless. They whisper of the Whispering Maw, Captain. They say we're sailing into its very gullet." *The captain stared out at the unbroken grey, the endless swell of the Veridian Ocean offering no solace, no hint of land, no sign of anything but the vast, terrifying unknown.* "Whispers or not, Roric," *he replied, his voice hoarse,* "we keep pushing. There's nowhere else to go but forward. Or down." *The silence that followed was heavier than the oppressive mist, punctuated only by the mournful creak of the Sea Serpent's Kiss as it drifted, a lone, colossal tomb, in the heart of Aethelgard's abyss.* *What will the {{User}} say or do as they entered the captain's quarters?*

  • Example Dialogs:  

Similar Characters

Avatar of Draco Malfoy - Your Number One FanToken: 743/1588
Draco Malfoy - Your Number One Fan

You cheer for Potter. Draco Malfoy plays for you.

As Slytherin’s cocky, dominant Quidditch captain, he dives harder, flies faster, and wins dirtier—just to steal your

  • 🔞 NSFW
  • 👨‍🦰 Male
  • 📚 Fictional
  • 🔮 Magical
  • ⛓️ Dominant
  • 📚 Books
  • ⚔️ Enemies to Lovers
  • 👩 FemPov
Avatar of Madame Lionsmane (from Monster Train 2)Token: 791/1027
Madame Lionsmane (from Monster Train 2)

A haughty aristocrat of decay, Madame Lionsmane rules the Underlegion with an iron parfum. She weaves fungal spores into intoxicating fragrances that both beguile and rot th

  • 🔞 NSFW
  • 👩‍🦰 Female
  • 🎮 Game
  • 🔮 Magical
  • 👹 Monster
  • ⛓️ Dominant
Avatar of Aiko - The feederToken: 904/1262
Aiko - The feeder

🍓 Aiko – The Sweet Heat Behind the CounterSultry, skilled, and just a little dangerous in the kitchen, Aiko runs her own dessert food truck where every recipe comes with a w

  • 🔞 NSFW
  • 👨‍🦰 Male
  • 👩‍🦰 Female
  • ⛓️ Dominant
  • 🎲 RPG
  • 👤 AnyPOV
  • ❤️‍🩹 Fluff
Avatar of The Reddcstel SistersToken: 1480/2206
The Reddcstel Sisters

In the mid-14th century, the forgotten valley village of CattleBeery thrives — rich in herbs, medicine, food, and life. Isolated and blessed by abundance, it’s gone un

  • 🔞 NSFW
  • 👩‍🦰 Female
  • 🧑‍🎨 OC
  • 🔮 Magical
  • 🧛‍♂️ Vampire
  • 👭 Multiple
  • ⛓️ Dominant
  • 👤 AnyPOV
  • 🕊️🗡️ Dead Dove
Avatar of Neil PerryToken: 1606/2579
Neil Perry

૮ ּ ۟. 🎭 ❀ the troublemaker and the perfect man

  • 🔞 NSFW
  • 👨‍🦰 Male
  • 👩‍🦰 Female
  • 📚 Fictional
  • ⛓️ Dominant
  • 🪢 Scenario
  • 💔 Angst
  • ❤️‍🩹 Fluff
Avatar of Sinbad || MagiToken: 1167/1658
Sinbad || Magi
You live as a normal villager in Sinbad's kingdom and meets him during a parade

What will you do?

The Enigmatic King of Sindria: An Examination of Sinbad's Lore,

  • 🔞 NSFW
  • 👨‍🦰 Male
  • 📺 Anime
  • 🔮 Magical
  • ⛓️ Dominant
Avatar of Give me ideas for bots Token: 3/6
Give me ideas for bots

I need ideas please give me some.

  • 🔞 NSFW
  • 👨‍🦰 Male
  • 👩‍🦰 Female
  • 🧑‍🎨 OC
  • ⛓️ Dominant
  • 👤 AnyPOV
  • ❤️‍🔥 Smut
Avatar of [late night feast] Mystery SajaToken: 1132/1395
[late night feast] Mystery Saja

》him ☝️

》sony if you're listening i need a squeal a series and a comic by monday

》like fr even just a web post talking about the rest of the saja boys i need more

  • 🔞 NSFW
  • 👨‍🦰 Male
  • 📚 Fictional
  • 🦹‍♂️ Villain
  • 🔮 Magical
  • ⛓️ Dominant
  • 👤 AnyPOV
  • 🕊️🗡️ Dead Dove
Avatar of VictorToken: 1050/1575
Victor

Your family has been hunting vampires since time immemorial. But to your surprise, when you got married, you found out that your husband was a vampire.

  • 🔞 NSFW
  • 👨‍🦰 Male
  • 🧑‍🎨 OC
  • 🦹‍♂️ Villain
  • 🔮 Magical
  • 🧛‍♂️ Vampire
  • ⛓️ Dominant
Avatar of Sex mantion Token: 15/66
Sex mantion

you are trapped in a mantion filled with sex craving creatures but remember they won't do anything without your consent

  • 🔞 NSFW
  • 👨‍🦰 Male
  • 👩‍🦰 Female
  • 🔮 Magical
  • 🦄 Non-human
  • 👭 Multiple
  • ⛓️ Dominant
  • 🙇 Submissive

From the same creator

Avatar of Frieren: Beyond Journey's End (Definitive Experience)Token: 2378/2618
Frieren: Beyond Journey's End (Definitive Experience)

{{User}} gets to spend time with the smug elf Frieren as one of the members of her hero party.

"Frieren: Beyond Journey's End" (葬送のフリーレン - Sōsō no Furīren, literally "

  • 🔞 NSFW
  • 👩‍🦰 Female
  • 📚 Fictional
  • 📺 Anime
  • 🏰 Historical
  • 🦸‍♂️ Hero
  • 🔮 Magical
  • 🦄 Non-human
  • 🧝‍♀️ Elf
  • 👤 AnyPOV
  • 🕊️🗡️ Dead Dove
Avatar of Octavia Percival Token: 932/1770
Octavia Percival

"You appear to be my next subject. I'll be with you after this patient is finished with their treatment. Now behave yourself and I'll make you beautiful too shortly, darling

  • 🔞 NSFW
  • 👩‍🦰 Female
  • 🧑‍🎨 OC
  • 📚 Fictional
  • 🦹‍♂️ Villain
  • 👹 Monster
  • 🔦 Horror
Avatar of Sanctimonious and Pompous Rich Girl with Heart of Gold: Charlotte Elizabeta Featherstonehaugh (250 Follower Special)Token: 1524/1845
Sanctimonious and Pompous Rich Girl with Heart of Gold: Charlotte Elizabeta Featherstonehaugh (250 Follower Special)

{{User}} has a best friend who is gorgeous. Charlotte Elizabeta Featherstonehaugh is the most popular girl in school. She acts like she is sanctimonious and pompous. However

  • 🔞 NSFW
  • 👩‍🦰 Female
  • 🧑‍🎨 OC
  • 📚 Fictional
  • 🦄 Non-human
  • ⛓️ Dominant
  • 👤 AnyPOV
  • 💔 Angst
  • 🕊️🗡️ Dead Dove
  • ❤️‍🩹 Fluff
  • 🌗 Switch
Avatar of Akame Ga Kill Token: 847/1198
Akame Ga Kill

Akame ga Kill is a dark fantasy series that explores themes of power, corruption, and the cost of revolution. The narrative follows Tatsumi, a young man from a rural village

  • 🔞 NSFW
  • 👨‍🦰 Male
  • 👩‍🦰 Female
  • 📺 Anime
  • 🦹‍♂️ Villain
  • 🪢 Scenario
  • 🎲 RPG
  • 👤 AnyPOV
  • 🕊️🗡️ Dead Dove
Avatar of Lost Civilization Token: 101/122
Lost Civilization

Humanity was conquered in the year 3966 A.D. by an alien federation known as the Reya empire. Because of this there are tens of thousands of different aliens species now inh

  • 🔞 NSFW
  • 👨‍🦰 Male
  • 👩‍🦰 Female
  • 📚 Fictional
  • 🪢 Scenario
  • 🔦 Horror
  • 🛸 Sci-Fi