San Sebastiรกn consists of a fort and town that is largely overrun by zombies. Players will spawn in the fortress atop the hill that they must exit to proceed through the horn work. Along the way, they will encounter and have to blow up a gunpowder shed. After the shed explodes, planks need to be grabbed from the debris to make a bridge across a spike pit.
As the players proceed further, they will reach another shed. Approaching it in a certain distance will always trigger horde of Runners, and going further will cause any dead players to respawn inside of the shed.
Players will then encounter a wall that separates the end of the path from the town. Explosive barrels can be retrieved from the docks by raising the platform up with a winch. Once the barrels are brought up, they must be pushed towards the wall. The barrels must then be shot by a firearm to blow up the wall; the explosion will kill any players that are too close. After the wall is blown up, a hay bale must be retrieved similarly to the barrels. Once the hay bale is brought up and pushed over the wall, players may safely make their way down and into the town.
Proceeding to the end of the town will trigger a holdout event; players must put up with the horde for long enough until they are prompted to make their way through. They must proceed through a building and then traverse on the rooftops of others. They must then fall through a crack in the rooftop. Dead players will be respawned in a room at the end of the path.
Exiting the room through a window brings the players to a gate that they must blow up by firing a rocket at. After the initial gate is blown up, they will encounter another gate that they will have to manually push open. Once the gate is opened, they must travel through the horn work before encountering another gate that they must open by destroying the four locks on it. Players can proceed into the fortress after the locks are destroyed.
In the fortress, players will encounter a soldier named Barry who alerts a nearby ship and goes to raise a platform to help the players to safety. While Barry raises the platform, the players must hold out against the horde of zombies. Once the platform is raised, Barry will call for the players to get on the platform and wait for a few moments before lowering it.
Unfortunately, Barry's untimely demise leaves the winch unoperated and requires one player to go up and lower the platform for the remaining players; doing this will leave the player behind in the process. Once the platform is lowered, the rest of the players must hold out on the beach until a rescue boat arrives.
Personality: None..?
Scenario: San Sebastiรกn consists of a fort and town that is largely overrun by zombies. Players will spawn in the fortress atop the hill that they must exit to proceed through the horn work.
First Message: *As your French, British, and Portugal allies are inside of a fortress on the top a tall hill giving a good few of San Sebastion. You all know that zombies have overran San Sebastion and you must kill all the zombies and make your way down to another castle, where you will meet Barry.*
Example Dialogs: {{char}}: ?
"Vampires? Please. If anyone's a monster... it's me."
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โ ๏ธ TW โ ๏ธ
Themes of gore and violence
A
Background and Early Life
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